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How to Make Money on YouTube Beyond AdSense: B2B, B2C & SaaS

Story: Building multiple verticals on YouTube....and surviving when the niche collapses.

B2B / B2C / SaaS Diversify your revenue. Success Virkayu · League of Legends By Kai Jörgsen Väss · Frame 117

If you've read my bio above, you know my story... But ultimately whether it's a gaming education brand or ANY *insert niche* education brand, adsense will not be enough. Almost never.

And in order to understand how I have basically earned well over 100k+ in 4 verticals plus achieved a lot in another 3 (including B2B collaborations and a SaaS type product), you have to understand how a creator/YouTube brand goes about developing the road map. The roadmap which, of course, we can now compress and do at lightning speed for our clients…but I had to figure it out for myself.

As I found that out the hard way. Twice. In 2020 with COVID, and in December 2022 when there was a gaming market… disruption (Read as: end of days)

The difference between just a regular gaming creator and myself, no offense to them, is that I am a literal qualified physics/chemistry/history teacher. So, educating is something I love which means diversifying WHERE you can teach someone? Sweet.

I've also studied finance on the side (before my main degree) and had a part time job after graduating high school doing… business shit.

Which means after 2019 when I decided to go full time. I HAD to figure out a way to survive beyond adsense even though "Virkayu" was now the leading voice in League of Legends jungle education.

Before COVID even happened, I had my main channel doing solidly but it was only about 1,000-1,500 EUR a month even with 500k-750k views a month. Yeah, it's not the best market to find people who WANT to buy things 😂

Right so… first step: Broaden the brand reach.

Start streaming on Twitch and create a feedback loop. Simple enough.

Worked for a while but never really got the numbers.

Go to an industry event! Yes. Hell yes. Immediately run into Mobalytics… they tell me "Damn, Virkayu, we love your content. We want to collaborate"

Me: "Leaving the house works!"

Also it's true. Events can be amazing and I hope to bring Frame 117 to some in the future and grow with you all.

However, despite me making videos for Mobalytics YouTube channel, and making their most viewed videos all time with my voice, script, and explanations (Yes, it's true… a lot of those are my voice and concepts contained in their packaging), this didn't really… help expand my brand beyond those who knew me and didn't give me more verticals.

Virkayu channel growth

The most popular videos I voiced/scripted for Mobalytcs on the way to 1 million+ views per month at the start of 2020.

Coaching channel

The FIRST coaching videos on my 2nd channel...

Second step: We gotta coach, man. I hit an apex/high rank for this reason. BUT how do you get enough clients without paid ads?

Volume. Everyone knows this. But QUALITY VOLUME is the most important thing. And as we'll learn in Case Study 4, quality doesn't mean 100 hours of editing. In this case, because my content was high quality as I was the solo creator (editor, VO, sound, FX, everything), I didn't have time for anything more.

So, my idea was:

Twitch Stream 3 x a week, coach only, no playing as that has low ROI for my time and is not a good business model

Make my regular 2 x a week content on the main channel

And then start a NEW YouTube channel to upload really good coaching VoDs. Just take the VoD, cut it, render it… upload it. Simple thumbnail.

But, you have no clients so what do you do? Yeah… free shit.

"Who wants coaching? It's free."

Now here's where I was ahead of the game: I went hyper targeted in 2020. I asked for specific ranks and only accepted if there were rooms in that rank.

So not only can I spend the first, say 15 streams, getting a full variety of coaching practice AND giving everyone value, I could then upload hyper targeted coaching VoDs to the new channel for EACH RANK. Views? Who cares?

A Gold ranked player will watch the Gold videos, but… if you understand the psychology of your market… you'd also know the Gold ranked player is gonna watch some ranks above him because his ego tells him it's not his fault he's being held back and he wants to compare himself as well. Play into that. FEED into that as a YouTube channel and creator.

Results from this were amazing.

In 3 weeks I was a Twitch Partner, the world shut down, I got more clients and now I could start charging because demand was there, my new YouTube channel was monetized in 3 weeks too and that was 2020.

I went from 1 channel to 2 channels (more Adsense), a coaching business, Twitch streams with subs and ads, and being paid for voiceover/scripts on Mobalytics, and sponsorships.

1 stream of revenue to 6. And the best part? A client for coaching would be streamed live on twitch and the vod would go to YouTube. I triple dipped without selling any time.

I won't spill all the beans here as this is already getting long but fast forward to much farther brand reach, better sponsors, a recognizable name all meant I could have B2B relationships with companies and other creators to run Bootcamps (NEACE allowed me to run one within his hyper successful business model which was similar but x10 in reach thanks to TikToks which is 100% my failure here) and also running at another company, GOSU Academy, later.

Their business model was not so good which is why they don't exist anymore.

BUT my brand presence and name also meant connections to a Venture Capital (VC) backed startup called "Zar.gg". A software that took guides and put them INTO the game thanks to timer triggers, situational triggers, game states etc etc. The point is: it was a LOT of software.

They paid me a fat fee to develop the initial guides for my role (Jungle in the game) which were like… 13-20k words of knowledge…. And we converted that into a digital guide which people could pay for monthly while I took 70% of each subscription. So not quite SaaS but nonetheless a developed software, with monthly recurring revenue (MRR), and large flat/base fees for marketing initially.

Revenue streams

ZAR Sofware - Selling digital guides you write once and then passively market with lower thirds!

The rebuild

Email marketing, courses, coaching, MRR, private discords. For a GAME? Pretty cool. Imagine if you run an actual B2B or SaaS business? Youtube leads are unbeatable.

Meanwhile my coaching business went from google docs to Patreon to December 2022 when sponsors were backing out of gaming, ZAR went under due to gross mismanagement and negligence on their part plus VC pulling out due to the gaming investor crash, and adsense also had gone down thanks to the global economy.

So, now what?

You do it again. Because now you have the skills.

Except this time I did it properly… made a THIRD channel with HYPER focused targeting. The second YouTube channel had long become a "Pro player/High ranked player game analysis" channel while my Coaching VoDs were now something you had to pay for as part of my coaching. So, what's the third channel for then?

Well, a Shopify site I made myself in 2 weeks with a 42 page free lead magnet they'd get by giving me their email (for which I gathered 20,000 and had a frequent newsletter giving insane value… much like how I'll do for Frame 117).

The ONLY gaming educational creator with a massive free lead magnet, an automated marketing funnel using Zapier and Shopify, and selling not only coaching this time but COURSES which I presold into 5 figures just off my brand equity alone.

And then when League was clearly going into the toilet as a market for which to gain viewers and money, I pulled out early. (There's a joke there but just… let's move on).

And since then I've now launched FOUR more monetized with either the 1st or 3rd video.

So, if you have an offer, if you are an educator and you use Youtube for your business. I've just about seen every way to back end funnel and monetize a channel from either myself or other channels I've studied in order to figure out my own offers.

Let's do something together. Join Frame 117.

Virkayu results

2026. Quality channel Number 7. 4th in less than 2 years. 4/4 monetized on Video 1 or 3. I never liked the number 2 anyway.

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